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Tomorrow, and Tomorrow, and Tomorrow

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Zevin's delight in her characters, their qualities, and their projects sprinkles a layer of fairy dust over the whole enterprise. Sure to enchant even those who have never played a video game in their lives, with instant cult status for those who have. Kirkus This is a boy meets girl story that is never a romance – though it is romantic… Zevin blurs the lines between reality and play… Tomorrow, and Tomorrow, and Tomorrow is an artfully balanced novel – charming but never saccharine. The world Zevin has created is textured, expansive and, just like those built by her characters, playful.” This is a boy meets girl story that is never a romance - though it is romantic . . . Their relationship is a joining of minds and of worlds that is both purer and sweeter than any base physical attraction Pippa Bailey, Observer

I do not think you need to be a gamer at all to read this book. I'm not and I was able to be invested in everything along the way. Zevin is deft at explaining what makes a game compelling without boring anyone. Ultimately this is a book about friendship that just happens to be set around video games. If you’re into video games, this extraordinary coming-of-age/love story/social novel has your name on it. The story follows terrific characters from youth into their adult lives as founders of a successful gaming company. Even if you couldn’t care less about video games, Zevin’s signature narrative charms will still keep you riveted.” Tomorrow, and Tomorrow, and Tomorrow, is a multilayered novel about friendship, love, and video games. this is a tragedy intertwined with a love story, but not any love story. i went into this expecting to read something like Alone With You in the Ether, and i closed this book knowing that no story resembles this one. There was the life that you lived, which consisted of the choices you made. And then, there was the other life, the one that was the things you hadn’t chosen. And sometimes, this other life felt as palpable as the one you were living.Zevin’s prose hits all the right notes. She expertly implements a variety of writing styles, and, with unexpected twists keeps the reader guessing until the very end! I LOVED this!... Magnificent... Such wisdom and tenderness about friendship and love as the years march on. Wonderful Russell T Davies

The go-to for your next hit of Nineties nostalgia; if you ever spent too long playing Donkey Kong, this one's for you Evening Standard, *Summer Reads of 2022* because he loved Sadie. it was one of only a handful of things he knew to be a constant about himself." A ton, and I’m warning you that this list will not comprehensive! EmilyBlaster is inspired by Math Blaster! a math game I played as a kid in the 80s. It needed to be the kind of thing 90s era Sadie could invent for her seminar the night before it was due. Ichigo is inspired by early Nintendo games, like Mario or Zelda, and the PC game, Commander Keen. What is a game?" Marx said. "It's tomorrow, and tomorrow, and tomorrow. It's the possibility of infinite rebirth, infinite redemption. The idea that if you keep playing, you could win. No loss is permanent, because nothing is permanent, ever.” In which case, the only proper thing for us to do right now is have coffee, Sam said. Or whatever you drink, if coffee’s too much of a cliché for you. Chai tea. Matcha. Snapple. Champagne. There’s a world with infinite beverage possibilities, right over our heads, you know? All we have to do is ride that escalator and it’s hours for the partaking”.

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the writing, narrative, structure, (the gaming), the characters: (major and minor), and their relationships are LOVABLE as can be…. One of the Best Books of the Year: TheNew York Times, Entertainment Weekly, TIME, GoodReads, Oprah Daily The games that the three main characters play are known to me because they were games my son played: Super Mario Bros, Sims, The Oregon Trail etc. Most of his money earned was spent on these games. I felt it was unhealthy and alarming. We needed to go so far as to cut the electricity in the computer room at night. The advent of laptops killed us as parents. Gaming was a mystery to me, until now.

I also believe that my reading experience would have been marginally better had I been more familiar with the gaming jargon. So, I decided to set that aside and focus on the relationships at the centre of the story and only then did the book make sense to me.I recently devoured Tomorrow, and Tomorrow, and Tomorrow by Gabrielle Zevin. So enjoyable. Zadie Smith, Guardian Young Sam and Sadie meet in the hospital, brought together by a love of gaming. Sam, whose foot has been crushed in a car accident, hasn't spoken to anyone for months but meeting Sadie, and playing video games with her, brings Sam alive, pulls him out of his pain and heartbreak. That friendship lasts for a while until one of them feels betrayed and then it's over. As with all human relationships that span decades, these three will go through many changes, and it’s wonderful to watch how they grow. All the emotions are here, friendship, love, happiness, grief, depression, exuberance – all so well described that I felt it with them!!

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